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How This Works

Spatial accessories we're watching.

If spatial anchors handle tracking, accessories handle interaction — the physical tools that let students touch, hold, and steer a spatial lesson. Here are three we're following for future labs.

A detailed 3D hologram exploded above a small physical cube on a desk — a spatial accessory in action.
A physical accessory becomes the handle for a rich 3D experience — hold the cube, explore the model.

seeMote Cap

A small tracking module that clips onto a physical tool — a knife, a whisk — so the headset can follow it in real time. A tag that tells the system exactly where a tool is and how it's moving: ideal for teaching technique, hand position, and safety.

seeMote Cube

A handheld controller with buttons and haptic feedback — a real object students hold to interact with a lesson instead of tapping a screen. Grab it, turn it, feel it respond: the physical handle for a digital experience.

Logitech Muse

A spatial stylus built for Apple Vision Pro that brings fine, pen-like precision to spatial apps — drawing, annotating, and manipulating 3D objects with a steady hand. The natural fit for detailed, hands-on work in a culinary lab.

Why We're Watching

Because learning sticks when you can touch it.

A screen tap is abstract. Picking up a real tool, feeling it respond, and steering a 3D model with your own hand is how a lesson becomes muscle memory. Accessories like these turn a spatial lab from something you watch into something you do.

See the rest of the blueprint.

What Are Spatial Anchors? Back to Spatial Computing